Unity UI Tips

This is my list that I believe is important when creating UI elements in Unity.

Organize using Empty gameObject.

Rect Transform Values

Place Pivot Points Later

When creating the UI, don’t worry about the pivot points at first. Figure out which elements need to exist where, and grouping them together first. After everything is done, then place the pivot points since that’ll be the finalized location.

Don’t mess with Scaling unless needed by animation or for UI Scaling settings.

Disable Raycast Target for Non Interactive Elements



Just a student at flatiron

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store